From: A. Umbach (marvin@dataway.ch)
Date: Sat Feb 05 2000 - 08:52:16 EST
Hello,
I'm writing a open source game that targets Linux, Win32 and the Mac OS
platform and I'm thinking about using libxml to simplify a lot of things
that currently get done in a REALLY kludgy way.
To give the Mac OS port maintainer not (too) much problems, I'm interested
experienced from Mac Users. Has anyone compiled a Mac Version of
libxml? Was it easy? If not, can you provide hints/tips/patches/a code
warrior project file?
Thanks for your answers.
- Andreas
-- Probably one of the smallest 3D-Games in the world http://www.ards.net/Andreas/gltron.html More than 40'000 Downloads of the latest version (0.53) ---- Message from the list xml@xmlsoft.org Archived at : http://xmlsoft.org/messages/ to unsubscribe: echo "unsubscribe xml" | mail majordomo@xmlsoft.org
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